004 ⟡ JULY TEST DRIVE
⋆✩ test drive 04 ✩⋆
The day begins like any other.
Routines, eventful scenes, and boring errands — no matter what you were in the middle of, there's a moment where everything begins to feel wrong. A searing pain tears through your body, so intense that it feels like every nerve has been struck at once. Muscles spasm, joints scream in protest, and as you double over, you find yourself clawing or clinging at anything within your reach. As your attempts to maintain composure fail you, your bones begin to twist with an agonizing force, the pain rising in a crescendo until it becomes unbearable to even breathe. Then, as quickly as it began, everything stops.
For a single, terrifying moment, there's nothing. No sight, no sound, no touch, no taste, no smell — just the weight of nothingness swallowing you whole. The absence of sensation might even be worse than the pain, leaving you adrift in a void you can't escape. Hopelessness threatens every fiber of your existence, and try as you might to fight it, your darkest thoughts begin to surface, flooding your mind in an onslaught of suffocating feelings and ideas.
In the darkness, you hear a voice.
It's faint, a gentle flashing of something warm along the edges of your mind, like sunlight itself. It's a voice, but you can't identify who or what it comes from, how it sounds, or what it means — still, you know it's directed at you. Something tugs at your heart, a powerful ache that throbs once and ripples outwards. You can feel the aches again, like fresh sores throughout your body. You feel off, like something isn't quite right, like you're not where you should be, or who you should be. But the voice continues, whispered just beyond your understanding. The sound is warm like hope, and it wraps around you, distant yet intent, before you wake up.
i. arrivals
STRANDED ON A BEACH
It’s impossible to tell how you got here. All you have is those last moments before it felt as if your entire being was being broken down and stretched into this uncanny shape, this thing that doesn’t feel like you. Even the ground itself seems to agree. It shifts, and rumbles. Gathers into mounds, rising up and over with the sounds of dying gasps. But wait.
That isn’t normal sand. That sand is alive. That sand, gathering into shades of pink, of blue, of green, it all forms faces before your very eyes. An enemy, you may think? A monster? A threat?
“OhhhHHhHH…What has happened to us..?”
Or perhaps, someone in the same predicament as you?
“Someone…Someone get Mightyena!!”
Albeit someone who clearly knows more than you do here, on this beach that slowly regains its color.
ii. see the sunset
COPPERAJAH-TONE
With the recent successes of Bottlecap Bay, public opinion is at an all time high, which is reflected in the activities pulled together in response. Through much of the Summer season, the beach of Bottlecap Bay becomes a literal hotspot of activity. Beach activities that many will find familiar take part at all hours, with equipment set up at small stands for public use.
A volleyball net is a particularly popular feature of the beach, with a particularly spooky form of gameplay spotted in the evening hours where Ghost types reign. Multicolored buoys float out to section off a safe zone of the water for Pokemon capable of it to swim at their leisure as well, with Bottlecap’s very own Dondozo and Tatsugiri acting as lifeguard.
The most popular game by far however is sand sculpting. Tools of wood and stone can be gathered up to shape the sand into any number of shapes, and some Pokemon may even offer small rewards to those who make especially impressive ones.
Be sure not to accidentally use the sand of one of those colorful Sandygasts however.
iii. mentorship methods
BUDDY SYSTEMS
Therefore, the combination of their recent peace and the local nature of these particular arrivals has given them an easy option for guiding these lost new souls. Rather than any of the Guild leaders seeking out ideal Pokemon among their ranks, those who have arrived from other worlds themselves are tasked with a new assignment. Help their fellow interlopers!
At minimum, each Guild Leader suggests a few basics to cover, but the methods with which they do this is ultimately left up to them. A tour of the local sights? A chance to test their mettle with brand new powers? Or perhaps simply a listening ear from one who understands the strangeness of these new bodies. The world is truly their Cloyster.
ADVANCE TRAINING
⟡ TDMs are game canon and act as events for the month they are posted.
⟡ New characters can link to their top level beneath the NEWBIE DIRECTORY
⟡ All new arrivals are not assigned to any one guild. However, they may assume themselves to share rooms within any one of them during the course of the TDM.
⟡ Remember that at least one thread for your application must come from the TDM! There is no comment minimum, but we will be looking for engagement, as well as for players and characters who take the time to delve into things like character thoughts, emotions, morality, and other deep themes. Take this time to engage with the setting as you would in game!
⟡ As a reminder, reserves and applications are permanently opened. Please see their respective pages for details on processing time.
⟡ Have any questions related to the TDM? Ask here! If your question is more general for the game, please make sure to direct it to the FAQ page instead. Thank you, and happy threading!

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[As much as Shoka enjoys terrorizing newbies, in the spirit of mentorship, she'll go a little easier on this one and start off basic with a Scratch. The only warning is a quick ripple of movement under the cloth of her disguise before a dark, tentacular arm emerges, swiping at Odile with a set of savage claws.]
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It seems like she might actually have some sort of combat experience, though. She ignores the pain and takes the chance to strike back; strangely flat shards of shadow flicker around her claws as she uses Assurance. ]
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Huh! Not bad—for a noob. [Even if Odile doesn't seem completely new to battling. To Shoka, this just means she's free to ramp things up a little.] Now let's see how you handle this!
[Next, she'll try a Shadow Sneak, sinking down into her (suddenly much longer) shadow and reappearing behind Odile to attempt another strike.]
no subject
What - ?
[ She picks up on what Shoka's doing, but doesn't turn around quick enough to do anything more than take that Shadow Sneak to the face rather than the back. Odile stumbles backwards, sputtering - she's definitely flinched for this turn! ]
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Hah! So that's how it is, is it?
[ She's probably going to lose. Odile knew that from the start; she's a beginner, and for a while, losing is most of what they do. But she's not willing to go down quite that easily. She backs off, whipping out a claw to shoot a hail of small, nearly paper-thin Ice Shards at Shoka. ]
no subject
There's a hiss of pain from Shoka, but she still follows through on her lunge undeterred, retaliating with another Play Rough (not with her full power, mercifully).]
Nice one—but not nice enough!
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Alright, alright, that's enough. [ let her just catch her breath here ]
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Aw, so soon? [So she says while still scattering Mimikyu-dust everywhere. Her arms disappear briefly under her torn disguise rag, then reappear holding a large, round berry with dark blue skin.] Okay, just take it easy, grandma. Here—try this.
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[ Like, she's already accepting it even as she asks. Her body aches, but it's really not as bad as it could have been; she called it before things could go too far. That was already more than enough to count as a learning experience. ]
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[She deposits it gently into Odile's claws. It looks a little bruised, yet remarkably intact for a fruit that was apparently sitting around in Shoka's disguise through their entire battle.]
Kidding! It's an Oran berry. It'll help you feel better, trust me.
no subject
[ She takes it and gives it a light sniff. She can't quite decide if it reminds her strongly of any specific fruit back home...she takes a bite and chews thoughtfully. ]
Not bad. And it's medicinal?
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I guess? [It restores HP, she wants to say, but she gets the feeling that Odile won't have any idea what that means.] Just don't ask me to explain how it works, like, medically. All I know is I can keep fighting pretty much forever as long as I've got a few of those with me.
[Her arms disappear under her disguise rag again, and this time reemerge holding a needle and Spinarak-thread. With delicate, deft movements unbefitting of her savage claws, she starts to sew the rips in the fabric closed.]
You're pretty tough, by the way—for a newbie. Almost like you've done this before.
no subject
[ She doesn't expect Shoka to know what that means, of course; Odile just means to say that she sort of gets the concept. ]
I've seen my fair share of combat. Vaugarde hasn't been a very safe place recently. I was traveling with a party working to set things right. The ice is new, but I'm trying to think of it as a different form of Creative Craft.
[ Even if, more properly, it feels closer to Piercing than anything? It's an idle comparison; she's not sure the type systems line up at all. ]
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[She continues to work on patching the holes in her disguise while she listens, apparently so practiced at mending it that the job doesn't require her full attention. Some part of what Odile says next, however, convinces her to stop.]
Wait. Did you say... Vaugarde?
[She also said "craft"... Siffrin's mentioned that before, haven't they?]
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[ Someone who knows Siffrin, maybe? ]
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Realizing belatedly that she's been staring for just a little too long, Shoka stumbles through her reply.]
Oh, I've... heard of it before, is all. Not where I'm from, but from a friend I met here. [There's a hesitant pause before she deems it safe to add,] Their name's Siffrin.
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[ There's a new consideration in her eyes. ]
We were traveling together, yes. How have they been?
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[She sounds a little awed, saying that last part. To Odile, it's probably obvious that she's heard of them before (although, truthfully, saying that Shoka's heard of them is an understatement). It's also obvious from her voice and her eyes that she'd be smiling, if she had a mouth to do so with.]
They're good, last I checked. And that was, like, yesterday. [She quickly decides not to bring up the fact that Siffrin was stuck in the clinic with several broken bones very recently. They're fine now! It's fine.] I mean, this place is kind of an adjustment for everybody, obvi, but... They've been good. And I bet they'll be even better once they hear you're here.
[Or... so she hopes. It might come as a bit of a shock, but she'll have to remember to tell them if they don't run into Odile themself first.
She won't, after Odile vanishes. The memory will only return to her later, once Odile's returned to the Bay again.]