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Baymod Helpers ([personal profile] bayhelpers) wrote in [community profile] bopbay2025-07-10 10:47 am
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004 ⟡ JULY TEST DRIVE


⋆✩ test drive 04 ✩⋆



The day begins like any other.

Routines, eventful scenes, and boring errands — no matter what you were in the middle of, there's a moment where everything begins to feel wrong. A searing pain tears through your body, so intense that it feels like every nerve has been struck at once. Muscles spasm, joints scream in protest, and as you double over, you find yourself clawing or clinging at anything within your reach. As your attempts to maintain composure fail you, your bones begin to twist with an agonizing force, the pain rising in a crescendo until it becomes unbearable to even breathe. Then, as quickly as it began, everything stops.

For a single, terrifying moment, there's nothing. No sight, no sound, no touch, no taste, no smell — just the weight of nothingness swallowing you whole. The absence of sensation might even be worse than the pain, leaving you adrift in a void you can't escape. Hopelessness threatens every fiber of your existence, and try as you might to fight it, your darkest thoughts begin to surface, flooding your mind in an onslaught of suffocating feelings and ideas.

In the darkness, you hear a voice.

It's faint, a gentle flashing of something warm along the edges of your mind, like sunlight itself. It's a voice, but you can't identify who or what it comes from, how it sounds, or what it means — still, you know it's directed at you. Something tugs at your heart, a powerful ache that throbs once and ripples outwards. You can feel the aches again, like fresh sores throughout your body. You feel off, like something isn't quite right, like you're not where you should be, or who you should be. But the voice continues, whispered just beyond your understanding. The sound is warm like hope, and it wraps around you, distant yet intent, before you wake up.


i. arrivals
STRANDED ON A BEACH



Beneath your body is wet, thick, sand. In the early dawn hours, one would think all color drained from the world. Eyes open to the shadows of distant buildings, with massive cliffs looming ever closely in the faint twinkling of sunlight. Water, for those particularly unlucky, laps at the body to leave a persisting chill — sinking into bones that no longer feel familiar.

It’s impossible to tell how you got here. All you have is those last moments before it felt as if your entire being was being broken down and stretched into this uncanny shape, this thing that doesn’t feel like you. Even the ground itself seems to agree. It shifts, and rumbles. Gathers into mounds, rising up and over with the sounds of dying gasps. But wait.

That isn’t normal sand. That sand is alive. That sand, gathering into shades of pink, of blue, of green, it all forms faces before your very eyes. An enemy, you may think? A monster? A threat?

OhhhHHhHH…What has happened to us..?

Or perhaps, someone in the same predicament as you?

Someone…Someone get Mightyena!!

Albeit someone who clearly knows more than you do here, on this beach that slowly regains its color.

CASTLES OF SAND⟡ Severity of dysphoria and disorientation symptoms are entirely up to the player, as is the duration of time these symptoms last.

⟡ The Sandygasts on the beach of Bottlecap Bay are in fact residents of the town by proxy. They are at their most active during the summer, and can thus act as helpful NPCs to help player characters toward the town.

⟡ These Sandygasts are very strange in color. The colors they appear in include — Pink with lilac stones and a blue shovel; Moss green with brown stones and a black shovel; Deep red with black stones and a cyan shovel; Dark purple with white stones and a black shovel. They don’t know how their colors changed either, but they certainly remember being normal Sandygast before everyone arrived.


ii. see the sunset
COPPERAJAH-TONE



With newly arrived Pokemon settling in from the beach, the town quickly moves to adjust existing plans until they’re certain the shores are clear. It only takes a few days before they’re back on schedule however, and every Pokemon including those same arrivals will find themselves with an open invitation to the shoreline.

With the recent successes of Bottlecap Bay, public opinion is at an all time high, which is reflected in the activities pulled together in response. Through much of the Summer season, the beach of Bottlecap Bay becomes a literal hotspot of activity. Beach activities that many will find familiar take part at all hours, with equipment set up at small stands for public use.

A volleyball net is a particularly popular feature of the beach, with a particularly spooky form of gameplay spotted in the evening hours where Ghost types reign. Multicolored buoys float out to section off a safe zone of the water for Pokemon capable of it to swim at their leisure as well, with Bottlecap’s very own Dondozo and Tatsugiri acting as lifeguard.

The most popular game by far however is sand sculpting. Tools of wood and stone can be gathered up to shape the sand into any number of shapes, and some Pokemon may even offer small rewards to those who make especially impressive ones.

Be sure not to accidentally use the sand of one of those colorful Sandygasts however.


Beach Day Breakdown⟡ During the entirety of July, beginning on the 15th, the beach is open for public summer games.

⟡ While examples listed above are available, Players are encouraged to include their own Beach traditions within reason. If you are unsure, please ask under questions.

⟡ Beach fun will happen during the day and night alike. During the day, the beach is far more active; Pokemon are livelier, and enjoy much more cheerful activities. At night, while many Ghost and Dark type Pokemon enjoy the games, there are also often small campfires where quieter traditions such as apple roasting and scary stories happen.

⟡ Alcohol may be present at the campfires of the evening. Please be sure to mark threads including alcohol with a warning, and remember that characters under the age of 21 may not partake.


iii. mentorship methods
BUDDY SYSTEMS



A whole host of new Pokemon arriving is no longer a fully unanticipated scenario for Bottlecap Bay. While the town has persistently done their best to seek a solution to so many displaced new citizens, they have also come to recognize a growing pattern in their arrival. Every other month, these new Pokemon have appeared.

Therefore, the combination of their recent peace and the local nature of these particular arrivals has given them an easy option for guiding these lost new souls. Rather than any of the Guild leaders seeking out ideal Pokemon among their ranks, those who have arrived from other worlds themselves are tasked with a new assignment. Help their fellow interlopers!

At minimum, each Guild Leader suggests a few basics to cover, but the methods with which they do this is ultimately left up to them. A tour of the local sights? A chance to test their mettle with brand new powers? Or perhaps simply a listening ear from one who understands the strangeness of these new bodies. The world is truly their Cloyster.

A MENTOR MINDSET⟡ Each of the Guild Leaders will offer to their existing members few points they consider most vital to teach to the newcomers. Mightyena focuses on making sure the new Pokemon have a place to sleep, and insists that they be taught how best to fight. Ribombee emphasizes a need to show the necessary work ethic of the community, so that an understanding of how much they need to work together is understood. Polteageist in turn, gives a list of necessary establishments to familiarize themselves with, beginning with the Clinic, Archives, and Questboard.

During much of the month, various Pokemon maintaining stores and eateries within Bottlecap Bay will be offering their own helpful advice to guides and their charges. This trivia is minor, but typically focused on what the food is like, or what the benefits of certain articles of clothing might be.

⟡ Any Pokemon who helps another newcomer will earn 50 points for their Guild! As well, newly arrived Pokemon who put up with the guidance will receive a voucher for a custom, non-magical accessory, such as a hat or scarf.

ADVANCE TRAINING



After considerable research and effort, Polteageist has once again teamed up with Dr. Denne to craft a series of ever popular escape rooms, hinting that participating in them will be very useful in the future. Joining the effort is none other than Cheri and Oran's own Ribombee and Mightyena as well, making it a truly unified project. With so much investment going into these exercises, it's no wonder that every Pokemon from another world, new and old alike, is offered the chance to try at least one when they have the chance.

THE NORTHLocated just between the Canopy and the beginnings of Bottlecap Bay’s southern coastline, the lush greenery of the Northern Forest's entry has been sectioned off into a training ground. Pokemon are grouped into random pairs, and tasked with finding the end of a hand-crafted maze within this early area of woods.

⟡ While many threats within the Northern Forest are well documented, some may still come as a surprise. Wild Pokemon such as Bug and Grass Types may still be encountered, as well as mushrooms releasing rage spores.

⟡ The Forest itself is also a threat — though it seems to understand these Pokemon mean no true harm, vines and plants will move when not directly looked at, creating added navigational challenges.

⟡ Pokemon who show no signs of escaping on their own after a certain point will find themselves retrieved by a local Grafaiai or Mankey, as enlisted by Bottlecap Bay.

THE MIDDLELocated a good distance down the southern coastline of the Bay, a section of the Middle Forest's entry has been carefully sectioned for a training ground. Supervised in part by a recently recruited Bloodmoon Usaluna, Pokemon will be grouped into random pairs, and tasked with finding the end of a hand-crafted maze in this early area of woods.

⟡ Due to the presence of heavy supernatural fog, Pokemon participants are warned heavily in advance of what to expect. The fog is known to literally reach into others, creating visions and hallucinations, as well as a deep loss of identity the longer they're exposed.

⟡ The end of the maze does not lead out of the Middle Forest. Instead, Pokemon must find their way back from the uniquely marked bone pile; because of the fog, this return is far shorter than the journey in.

⟡ Pokemon who spend too long within the Middle Forest while showing no signs of successfully escaping will quickly be retrieved by Ursaluna, whose Mind's Eye grants relative immunity to the Fog's effects.

THE SOUTHFar to the south of Bottlecap Bay, beyond the farthest stretch of wooded coastline, the Southern Forest lies shrouded in darkness. While there is no longer a thick haze of fog, its unique dangers mean that numerous Ghost Pokemon have been recruited to monitor a simple challenge within the woods. Specifically, two Pokemon will be paired at random, led a short ways in, and told to find their way out.

⟡ Due to the mechanics of the Southern Forest, nothing within this 'maze' has been crafted personally. Pokemon are sufficiently disoriented by the forest's own ability to alter its surroundings when none are looking directly at them, as well as the significant time dilation that occurs here.

⟡ Local Ghosts who have entered an agreement with Bottlecap's recently recruited Spiritomb will be available as both obstacles, and guides. As obstacles, they will intentionally lead Pokemon astray by joining the team in disguise, playing on the Forest's ability to create inconsistencies in memory and experience both.

⟡ Any Pokemon who spend too long within the Southern Forest with no signs of being able to return on their own will be led home by Ghost Pokemon acting as guides. These Pokemon take care to not shapeshift into anything other than themselves.

✩ OOC NOTES.
TDM CWS: Disorientation, Dissociation (Escape Room Prompts), Body Dysmorphia, Possible Pokemon Injury

⟡ TDMs are game canon and act as events for the month they are posted.

⟡ New characters can link to their top level beneath the NEWBIE DIRECTORY

⟡ All new arrivals are not assigned to any one guild. However, they may assume themselves to share rooms within any one of them during the course of the TDM.

Remember that at least one thread for your application must come from the TDM! There is no comment minimum, but we will be looking for engagement, as well as for players and characters who take the time to delve into things like character thoughts, emotions, morality, and other deep themes. Take this time to engage with the setting as you would in game!

⟡ As a reminder, reserves and applications are permanently opened. Please see their respective pages for details on processing time.

⟡ Have any questions related to the TDM? Ask here! If your question is more general for the game, please make sure to direct it to the FAQ page instead. Thank you, and happy threading!

FULL NAVIGATION
dripdrive: (Espathra_Glare)

[personal profile] dripdrive 2025-07-22 07:01 am (UTC)(link)
[Maybe they should have figured out signals, but then again the forest could alter memory as much as it could experiences, so it may have just added more confusion. Anasui nods, heading in the indicated direction as he mills her words.]

Then you're familiar with this place and how it feels like it's outside both space and time's reach then. [A statement, more than a question, perhaps. Maybe it would have spun into a conversation if not for her question. Anasui frowns.]

... No. I don't hear anything... which is odd in itself. Do you hear the wind in the trees? Or the rustle of anything besides me?
wovensecrets: (keep calm)

[personal profile] wovensecrets 2025-07-23 05:47 am (UTC)(link)
It was there but then it must have faded out...

[ She can't quite pick out when it happened. Notice one error and another takes its place so seamlessly. Focusing on the world would have to take priority. Hard to tell if this silencing was something that had been directly put over them specifically or just this patch of area while they were moving through it... ]

Something could actively be causing the disruption nearby. Think we can out run it?
dripdrive: (Espathra_Angry)

[personal profile] dripdrive 2025-07-23 07:23 am (UTC)(link)
Seamless transition. I'd be impressed if it wasn't so irritating. [Anasui clicks his tongue in irritation. He knows that the ghost Pokemon running this 'maze' outnumbered them but he didn't expect their illusions to be so on top of things, or to work so well with the forest.]

... Yeah. Let's try it. Even if we can't outrun it, we may see movement again and hints on how to break out of here.

Hold on. I won't know if you fall off. [Anasui stretches and bends his legs. The second his companion says she's ready, he's going to break out into a sprint. Espathra run faster than most cars do on average. It's gonna be a ride!]
wovensecrets: (was that all)

[personal profile] wovensecrets 2025-07-23 01:08 pm (UTC)(link)
Right.

[ Luckily she has a bit of experience on what that might entail, and had been considering what to do if needing to move quickly had come up, given she'd agreed to the lift in the first place. She might be small but enough time with the form felt almost second nature, like the ability to manipulate webbing on a moments notice and being able to hunker down and adapt.

Hanging on wouldn't be the difficult part, though any sudden stops might be the cause for concern. The forest might throw them a mixed signal or a drop off at any time. Still, all that could really be done was prepare for the worst. ]


Ready? ... Go!
dripdrive: (Espathra_Action)

[personal profile] dripdrive 2025-07-24 07:42 am (UTC)(link)
[Anasui figured that a spider would have a better time hanging on than some other Pokemon and he's not disappointed. She was efficient, and Anasui appreciates that. As she hunkers down, Anasui kicks his stone ahead, watching it roll forward. Confident that the path won't immediately collapse in front of them, he prepares.

And at 'Go', Anasui bolts. In terms of using moves, Espathra's have a modest speed stat. However, in a dead sprint without needing to navigate? They can clock 120mph. Anasui doesn't quite hit those speeds because he wants to be able to dodge any trees in the way but he still moves damn fast. Any unsuspecting ghost Pokemon trying to befuddle them are left in their dust. It should be just them VS the forest now.]
wovensecrets: (don't think just move)

[personal profile] wovensecrets 2025-07-29 05:02 pm (UTC)(link)
[ It's certainly a jolt, but luckily that's what the preparation was for. Even if it feels like barely hanging on by a thread at times, nothing like being reminded that you're alive than by having all that adrenaline shoot through while trying to stay that way. And, in case his hat isn't wholly secured for those speeds, she's prepared to grab that too, if needed. How considerate.

Still, it's a winded feeling, once they finally wind down and get to face the forest properly, still samey but now different, waiting for the flaw to be exposed. At least there's sound again, once her senses catch up. Still some adapting to do. Might be a moment to collect herself fully, but at least she's there. Ugh. ]
dripdrive: (Espathra_Down)

[personal profile] dripdrive 2025-07-31 09:09 am (UTC)(link)
[Anasui has his hat pinned on but it's not secured for him hitting his top speeds, so it sort of tilts off his head a bit. Fortunately, it doesn't fall but still! How considerate!

When Anasui does slow down, he does his best to hide his pants of exhaustion. Around them, the forest doesn't look exactly the same so... that's good. Probably.]


No obvious traps. And we weren't attacked as we ran past, so that's a good start... [Anasui swallows roughly. Give him a minute, he's not fully collected either.] Hopefully, we can figure out the gimmick here quickly...
wovensecrets: (listening)

[personal profile] wovensecrets 2025-08-02 05:12 am (UTC)(link)
They don't need to attack yet until they know we're further in and distracted.

[ Finds her voice, barely, but she knows that tactic all too well. Wait for the target to be off guard, and send something out to strike when they're vulnerable. Doesn't always work the way it should, but it's a tactic.

This forest, though... who would it target first. ]


I'm not seeing anything too strange yet, which is probably the first sign that something is happening. It knows we want to find what's wrong with it. Here, look left, then look right, quickly. We'll have to catch it if it shifts.

[ If they alternate directions... but she's also trying to be careful not to say too much out loud already. If the woods shift on intention alone that's probably not great. ]