004 ⟡ JULY TEST DRIVE
⋆✩ test drive 04 ✩⋆
The day begins like any other.
Routines, eventful scenes, and boring errands — no matter what you were in the middle of, there's a moment where everything begins to feel wrong. A searing pain tears through your body, so intense that it feels like every nerve has been struck at once. Muscles spasm, joints scream in protest, and as you double over, you find yourself clawing or clinging at anything within your reach. As your attempts to maintain composure fail you, your bones begin to twist with an agonizing force, the pain rising in a crescendo until it becomes unbearable to even breathe. Then, as quickly as it began, everything stops.
For a single, terrifying moment, there's nothing. No sight, no sound, no touch, no taste, no smell — just the weight of nothingness swallowing you whole. The absence of sensation might even be worse than the pain, leaving you adrift in a void you can't escape. Hopelessness threatens every fiber of your existence, and try as you might to fight it, your darkest thoughts begin to surface, flooding your mind in an onslaught of suffocating feelings and ideas.
In the darkness, you hear a voice.
It's faint, a gentle flashing of something warm along the edges of your mind, like sunlight itself. It's a voice, but you can't identify who or what it comes from, how it sounds, or what it means — still, you know it's directed at you. Something tugs at your heart, a powerful ache that throbs once and ripples outwards. You can feel the aches again, like fresh sores throughout your body. You feel off, like something isn't quite right, like you're not where you should be, or who you should be. But the voice continues, whispered just beyond your understanding. The sound is warm like hope, and it wraps around you, distant yet intent, before you wake up.
i. arrivals
STRANDED ON A BEACH
It’s impossible to tell how you got here. All you have is those last moments before it felt as if your entire being was being broken down and stretched into this uncanny shape, this thing that doesn’t feel like you. Even the ground itself seems to agree. It shifts, and rumbles. Gathers into mounds, rising up and over with the sounds of dying gasps. But wait.
That isn’t normal sand. That sand is alive. That sand, gathering into shades of pink, of blue, of green, it all forms faces before your very eyes. An enemy, you may think? A monster? A threat?
“OhhhHHhHH…What has happened to us..?”
Or perhaps, someone in the same predicament as you?
“Someone…Someone get Mightyena!!”
Albeit someone who clearly knows more than you do here, on this beach that slowly regains its color.
ii. see the sunset
COPPERAJAH-TONE
With the recent successes of Bottlecap Bay, public opinion is at an all time high, which is reflected in the activities pulled together in response. Through much of the Summer season, the beach of Bottlecap Bay becomes a literal hotspot of activity. Beach activities that many will find familiar take part at all hours, with equipment set up at small stands for public use.
A volleyball net is a particularly popular feature of the beach, with a particularly spooky form of gameplay spotted in the evening hours where Ghost types reign. Multicolored buoys float out to section off a safe zone of the water for Pokemon capable of it to swim at their leisure as well, with Bottlecap’s very own Dondozo and Tatsugiri acting as lifeguard.
The most popular game by far however is sand sculpting. Tools of wood and stone can be gathered up to shape the sand into any number of shapes, and some Pokemon may even offer small rewards to those who make especially impressive ones.
Be sure not to accidentally use the sand of one of those colorful Sandygasts however.
iii. mentorship methods
BUDDY SYSTEMS
Therefore, the combination of their recent peace and the local nature of these particular arrivals has given them an easy option for guiding these lost new souls. Rather than any of the Guild leaders seeking out ideal Pokemon among their ranks, those who have arrived from other worlds themselves are tasked with a new assignment. Help their fellow interlopers!
At minimum, each Guild Leader suggests a few basics to cover, but the methods with which they do this is ultimately left up to them. A tour of the local sights? A chance to test their mettle with brand new powers? Or perhaps simply a listening ear from one who understands the strangeness of these new bodies. The world is truly their Cloyster.
ADVANCE TRAINING
⟡ TDMs are game canon and act as events for the month they are posted.
⟡ New characters can link to their top level beneath the NEWBIE DIRECTORY
⟡ All new arrivals are not assigned to any one guild. However, they may assume themselves to share rooms within any one of them during the course of the TDM.
⟡ Remember that at least one thread for your application must come from the TDM! There is no comment minimum, but we will be looking for engagement, as well as for players and characters who take the time to delve into things like character thoughts, emotions, morality, and other deep themes. Take this time to engage with the setting as you would in game!
⟡ As a reminder, reserves and applications are permanently opened. Please see their respective pages for details on processing time.
⟡ Have any questions related to the TDM? Ask here! If your question is more general for the game, please make sure to direct it to the FAQ page instead. Thank you, and happy threading!

III
Alright, listen up. [Flowey proceeds to give a long and detailed explanation about the guilds, the town, the rankings, the quests, the world so far...]
... Hey! You're not even listening, are you? If you nod, I swear...
no subject
I'm listening! You said, um... the, uh, the questboard? It's over that way!
[They point in what they hope the general direction of the questboard is (it's not).]
no subject
[He forces himself to resist the urge to kill right now. Being a 'good person' sure is hard.] Okay, ugh, let's try a new approach. Questions. I'm sure you've got plenty. Ask away. I know everything there is to know about this world. [What a blatant lie! Incredible!]
no subject
Breaking it down into smaller pieces makes it feel a lot more doable, though. Questions, questions...]
Well, the guilds are really important, right? What are the guild leaders like?
no subject
Ribombee is leader of the Cheri Berries. He acts all nice and altruistic, but he plays favorites big time. There's... something up with him. Don't let your guard down. You didn't hear that from me, though!
Mightyena is the leader of a bunch of misfits and losers called the Oran Berries-- they're the guild full of people nobody else wants. They're all sleepovers and pack mentality and mushy gushy crap. She seems like a real goody two-shoes, but she can defend herself. [He doesn't really know what to think entirely about her, yet.]
And Polteageist leads the Lum Berries. They're... [He doesn't really know much of anything about them other than they're a stuck-up know-it-all.] ... a real stuck-up know-it-all. Sits on top of their precious Archives with their guild of elitist jerks. Them and their exclusive little guild think they're so great, but Mightyena's guild could tear 'em apart if they wanted to. Isn't that stupid? The smart and the noble alike fall to the strong.
[If Siffrin nodded through this, Flowey's going to kill them for real.]
no subject
They're listening so well, their smile strains into something more and more baffled as Flowey talks shit about all the different guild leaders. They're new here, so they really can't judge people they haven't even met yet, but...]
You, uh, sure have some strong opinions? [The guild leaders all sound nice?? What's this guy's problem...?] So which guild are you in? The Oran Berries?
[1/2]
[Deep breath. Calm. Don't kill a newcomer. Be calm. He grinds his teeth, barely restraining the urge to just start biting.]
Okay. Fine. Sure! I'm a Cheri Berry member! You were wrong about the guild, but boy howdy I would fit there because I am a misfit loser! Aren't. We. All.
[2/2]
Maybe we got off on the wrong foot! Forget all that other stuff I said. Hee hee. What's your name, new pal?
no subject
You seem to like Mightyena more, so I thought maybe that was why? I didn't mean anything else by it, really!
[... but at least he seems willing to let it slide. It's not the same as looping back, but they can still try again, and maybe not call him a loser by accident this time? They try to relax, forcing a smile.]
It's Siffrin. Nice to meet you...?
no subject
... No, I believe you. I'm sorry. Really! I've been... working on my, uh, anger lately. And a lot has been happening. There's no reason to take it out on a potential new friend.
[He's not exactly fibbing. He does mean it. He just wouldn't normally say it out loud.]
You can call me Flowey! And yeah, I do have some strong opinions. I've been through a few things. Working on that.
... really, the guildmasters have lots of good traits, too! Ribombee really does care about this city. I felt his sincerity during a recent festival. Everyone who meets Mightyena loves her. Without her guild taking in 'strays', lots of folks would have nowhere to go. And Polteageist... They really are a total genius, so they deserve to be a little entitled. Gosh, I sure would be.
If you're not mad, I'll give you the grand tour and everything! I'll explain everything more clearly this time so it doesn't all overwhelm you.
no subject
If Siffrin started judging people from their emotional outbursts... that would be pretty hypocritical of them, wouldn't it? ... Flowey must be a nice person.
Gradually, their expression softens. They manage to relax a little, too.]
Of course. Thank you for helping me out, I promise I'll pay attention this time.
no subject
Let's see... we're by the coast, and if you look over to your right, you'll see the Spire! That's where the Oran Berries guild is headquartered! [He does his best to gesture with no arms so Siffrin can see the Spire located amongst the rocky cliffs.]
If we head up the road, we'll reach the quest board! You don't need to worry about taking quests yet, but it's right near the heart of the city, so I'll show you!
[He hopes this is simple enough to understand. He hops along, looking at Siffrin to follow.] So, while we're walking... where do you come from?
no subject
Of course, it doesn't take long before he switches it up. It's a question they're sure they've been asked many, many times before—a pretty normal thing to ask anyone, really. What better way to get to know someone than ask about where they came from?
They have an answer now, technically speaking, but just thinking about it makes their inside churn. Their smile tightens on reflex.]
Oh, you know! I've done a lot of travelling, so I've been to all kinds of places! Poteria, Mwudu, Vaugarde, Ka Bue... What about you?
no subject
Haha... I came from down there, buddy. [He points downwards with a leaf. For a second, his smile flashes something sinister, as if he means way down below.]
... Yup, that's right! The Underground! [Well, if he's going to ever get any information out of this weirdo, he might as well put some up as collateral. It's not like he really cares anymore.] Back where I came from, humans sealed all the monsters underground with a magic spell. That was my home!
But, great news! I helped set everyone free! [He leaves out the fact that Frisk did most of the heavy lifting and all he did was try to kill them a million times.] And now I'm here!
no subject
But he's saying it like it must be a good thing, so maybe the word means something different to Flowey.]
I didn't know I was talking to a hero. You must be pretty famous! [... and the same could be said for them, but it would be rude to bring that up. They don't really like to brag, anyway.]
What kind of monsters were they? I've only ever run into Sadnesses, but it doesn't sound like those are what you meant.