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Baymod Helpers ([personal profile] bayhelpers) wrote in [community profile] bopbay2025-05-10 10:00 am
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003 ⟡ MAY TEST DRIVE


⋆✩ test drive 03 ✩⋆



The day begins like any other.

Routines, eventful scenes, and boring errands — no matter what you were in the middle of, there's a moment where everything begins to feel wrong. A searing pain tears through your body, so intense that it feels like every nerve has been struck at once. Muscles spasm, joints scream in protest, and as you double over, you find yourself clawing or clinging at anything within your reach. As your attempts to maintain composure fail you, your bones begin to twist with an agonizing force, the pain rising in a crescendo until it becomes unbearable to even breathe. Then, as quickly as it began, everything stops.

For a single, terrifying moment, there's nothing. No sight, no sound, no touch, no taste, no smell — just the weight of nothingness swallowing you whole. The absence of sensation might even be worse than the pain, leaving you adrift in a void you can't escape. Hopelessness threatens every fiber of your existence, and try as you might to fight it, your darkest thoughts begin to surface, flooding your mind in an onslaught of suffocating feelings and ideas.

In the darkness, you hear a voice.

It's faint, a gentle flashing of something warm along the edges of your mind, like sunlight itself. It's a voice, but you can't identify who or what it comes from, how it sounds, or what it means — still, you know it's directed at you. Something tugs at your heart, a powerful ache that throbs once and ripples outwards. You can feel the aches again, like fresh sores throughout your body. You feel off, like something isn't quite right, like you're not where you should be, or who you should be. But the voice continues, whispered just beyond your understanding. The sound is warm like hope, and it wraps around you, distant yet intent, before you wake up.


i. arrivals
FROM TUNNELS DEEP





The scent of must meets your nostrils, perhaps more strongly than it normally would. To open your eyes is to meet the dark — though if you're fortunate it could be that something about this new body, or perhaps the body of another, leaves some faint illumination to see by. Either way it soon becomes clear that where you are is somewhere underground. They are deep and sprawling tunnels, with corners of some unknown civilization storied away in their many carvings and ruined pottery. Portions of the cavern walls even bear the appearance of old structures and dwellings, as if the earth itself swallowed a city whole.

Trickling through the tunnels in quiet streams are tendrils of fog. It's difficult to see, but not in the least hard to feel. The mist is damp and cloying, clinging to every inch it finds on you to the point that it seems to grasp at the very soul; and the longer one lets it have its way, the worst it feels. You begin to question your body. Your mind. Your very memories — are they really yours?

Staying underground may be unwise anyway. Diglett and Dugtrio soon make themselves known to the weary arrivals here, and unlike these newcomers they have had far too long to succumb to the mist. They will attack without hesitation, and the only options are to fight or flee above ground.

The forest above unfortunately is not much better. The fog here is thick, even if some light somehow makes its way through the canopy above. What could have once been helpful landmarks become sources of dizzying misunderstanding, and the gnarled trees seem to move when no one watches. Rescuers from the city will have their work cut out for them once it becomes clear how many could be stranded out there, and time will be of the essence. The sooner that these wanderers can be brought to the clinic to be treated, the better!


CAUGHT IN THE BRAIN FOG⟡ While the fog does not cause illness specifically, it is still incredibly dangerous to spend extended periods of time within it. Disorientation, hallucination, as well as mental and physical dysphoria are all symptoms noted from the fog and it is vital to remove oneself from its presence. Fortunately, the symptoms fade quickly once exposure ends.

⟡ The severity of the above varies; characters may feel that time is moving too quickly, or simply become incredibly aware of their inhuman limbs. Players may increase or decrease symptoms as they desire, at this time.

⟡ In addition to the above symptoms, memories become scattered across characters in the fog. The longer one remains within it, the more memory they lose to it — and the more foreign memories they gain. Players are encouraged to offer memories within their top-levels for others to use, but unlike other symptoms, characters need to come in contact with the memory's source to be free of them.

⟡ As many within Bottlecap Bay can guess, the location of all of this is the Southern Forest; which means all the dangers discovered in earlier quests apply. In addition to the disorienting fog, this particular branch of forest is rife with time and space distortions, making it difficult to navigate safely through.



ii. under the weather

RAIN RAIN, GO AWAY



The first thing anyone will notice as the month of May truly sets in, is the rain. Light or heavy, sunny or cloudy, a near constant rain pours down upon Bottlecap Bay and its surrounding areas. There's no escaping it; it pours, and it pours, and it pours ever long, until it becomes impossible to do even basic tasks outside one's dwelling without getting soaked to the bone.

While it's not unusual to receive rain at this time of the year, the amount of rain is unnatural according to the Guild Leaders. To ensure no one suffers any more than they already have, all three are quick to open their doors to these new Pokemon in their midst. Or at least, they're quick to offer other foreigner's doors. Pokemon who originated from other worlds soon find themselves with new bunkmates and housemates, and with the rain as bad as it is there’s no good way to refuse.

It's best to remain in similar company after all, and until there’s time to sort out who fits where, it’s all these newcomers have.


RAIN CHECK⟡ Though the epidemic from earlier in the year has now passed over, Dr. Denne does not let his guard down. New pokemon are herded to the clinic for mandatory check-ups, to be absolutely safe. The clinic will house pokemon exhibiting any sign of illness, but otherwise send them off to rest in their temporarily assigned housing.

⟡ Unfortunately, many of the offered Guild rooms belong to those recently admitted into the fold. At these lower tiers, rooms are often exposed to incoming water. Rain causes floods to rise up within Oran Guild, bringing at least an inch of rainwater along the shared ground. In the Cheri Guild, it pours between leaves and over walls during particularly stormy weather. The only guild with surefire methods to avoid the rain is Lum Guild; all of these buildings are fully enclosed.

⟡ Even if Pokemon are able to avoid getting wet while sleeping, this won’t spare them when they go outside; it is at minimum drizzling at all times for the rest of the month.


THE WATER CYCLE



While Pokemon begin to settle into their new lives at Bottlecap Bay, the rain continues to fall. On some days it’s harder — hard enough to bring sheets thick enough to blot vision, sharp enough to leave unprotected pelts stinging for minutes after retreating inside. Thunder booms, and lightning flashes, a clear message to all within the city when they see it. These storms are bad. Dangerous. And the danger is in more than just the weather itself.

At first the signs are subtle. Those same symptoms from the forest can be felt, lasting only as long as a Pokemon is damp from the downpour outside. Even the gentle drizzle causes absent thoughts, an empty mind staring into the distant grey skies as you forget.

Staring longer still, as you remember. But is what you're remembering actually yours? Something about the concentration of forest mist in the form of raindrops changes the effects as the days go by. The body and mind rebel against what it knows doesn't belong, and it finally comes bursting out with a shout! Those memories you've seen, they aren't yours! They're someone else's!

And the world needs to hear it!


STORMY MOODSAfter May 10th, the rain for the rest of the month is constant. Severity of the downpour is up to the player to decide, but it never stops drizzling at the least.

⟡ While symptoms from earlier prompts can still be in effect, additional consequences are caused by the rain. Light drizzle carries lighter memories; happier thoughts, caring moments. Pokemon capturing these from the rain are drawn to quietly whisper their opinions on such memories, and can pass them to the original owner in this way. Raging storms bring the opposite; Pokemon will inherit despairing, or wrathful memories from another in the rain, and feel compelled to instead shout their opinions to cast the memory aside.

⟡ Despite the above, Pokemon do not need to pass the memory to their original owner to get rid of them. NPCs can be used as well, and it can be assumed the memory eventually made its way home.

⟡ Side effects of the rain carry over into any puddles formed. Sleeping while soaked in water will cause effects to manifest as sleep-talk, and potentially affect their dreams.



iii. the archives

RECORDS KEEPING



The longer the rainfall persists, the more clear it is that staying outside is unwise. Not only is it dangerous to non-water type Pokemon's health for the most part, but the full scope of side effects only increase the risks. After one too many shouting matches caused by vitriolic memories, Polteageist offers a simple but beneficial solution. The doors of the archives are opened up, as senior members in the Lum Guild offer up their time as temporary librarians.

Polteageist's solution is as follows; instead of training their bodies out in the rain, everyone will be training their brains. There have been many questions raised over the last number of weeks, and now is the time for everyone to investigate the mysteries. Entering the Archives means entering a building of clear splendor, filled with couches and beanbags for sitting and beautiful flowers and plants to accentuate the green hues within the halls. The shelves are well stocked with records kept on stone tablets, and the additional guides within the guild are eager to help everyone find what they're looking for.

The illustrious leader of the Lum Berries is well aware however, that not everyone is willing to spend all their time reading. As it would be counterproductive to expect anyone to sit twiddling their thumbs (or tails, or ears) he has thus arranged for a few of the archive meeting rooms to host additional activities. They are simple things; there's classes on recording writings properly in clay before firing, minor history lessons where newly arrived Pokemon can share in what many others already know, and even community building exercises. They're nothing like the escape rooms organized during the last two months, but they're good for passing the time.

And eventually, the rain will hopefully calm down. A few skilled Psychic Pokemon are offering their services to keep others dry until then however, at least so that everyone can get home safely.


SHUSH!⟡ The Archives, while acting as the base of operations for the Lum Berries Guild, additionally acts as a library. Players are encouraged to come up with their own available texts within these halls, but should keep in mind that not all knowledge is publically available. If a player is unsure about whether or not something can be easily accessed, please comment about the topic under questions.

⟡ Examples of available topics include general folk tales and fairy tales (with examples given here), as well as non-fiction matters such as pokemon types, species, and moves. As a note, paradox pokemon and canonically synthetic pokemon such as Type: Null are not included.

⟡ The history of Bottlecap Bay is no different from what is noted within the game's premise; guild members teaching the history will explain that the settlement came about when a number of Pokemon escaped from human lands, seeking refuge where no humans could be found.

⟡ Players may be creative with team building exercises, provided they would not cause damage to their surroundings; examples include bonding activities such as 'two truths and a lie', '20 Questions', and even scavenger hunts within the public Archive limits. The focus is always upon getting to know one another.


✩ OOC NOTES.
TDM CWS: body horror, disorientation, hallucinations, dysphoria

⟡ TDMs are game canon and act as events for the month they are posted.

⟡ New characters can link to their top level beneath the NEWBIE DIRECTORY

⟡ All new arrivals are not assigned to any one guild. However, if they participate in the Archive's bonding activities, they may receive a unique reward.

Remember that at least one thread for your application must come from the TDM! There is no comment minimum, but we will be looking for engagement, as well as for players and characters who take the time to delve into things like character thoughts, emotions, morality, and other deep themes. Take this time to engage with the setting as you would in game!

⟡ As a reminder, reserves and applications are permanently opened. Please see their respective pages for details on processing time.

⟡ Have any questions related to the TDM? Ask here! If your question is more general for the game, please make sure to direct it to the FAQ page instead. Thank you, and happy threading!

FULL NAVIGATION
wolfcut: <user name="unification"> (pic#17853762)

[personal profile] wolfcut 2025-05-17 06:20 pm (UTC)(link)
[ So maybe he bit off more than he could chew. Something inside him startles when he realizes the size difference, instinct reminding him he's not the big, bad one here, not anymore. What a feeling. The dragon – because what else could it be – at least seems friendly enough. ]

... Alright, alright. You get it. [ He pushes away Guilmon's snout, though without much force. ] I–bread? [ For some reason, he's way more interested in that question than he should be. ] Sure, yeah. Love the stuff. Good luck finding any of that down here, though.
guilmon: (hiya!)

[personal profile] guilmon 2025-05-18 05:02 pm (UTC)(link)
They've got bakeries back in town! That's why Guilmon's here, to help rescue people!

[He shuffles back, standing tall... for a few moments, before a distant rumble further in the tunnel makes him frown.]

But ground types hit really hard, so we should probably keep going.
wolfcut: <user name="unification"> (Default)

[personal profile] wolfcut 2025-05-18 07:05 pm (UTC)(link)
A whole town, huh? What, with more creatures like you? [ He's not so convinced about the rescue effort, not yet, if only because he knows exactly how these sorts of stories go. The rumbling gives him pause, though, enough to balance the least likely odds of winding up as someone's dinner. ]

... Fine. After you. [ He moves to follow Guilmon's lead, squinting when faced with Guilmon's tail head on. ] Look at that. Your own nightlight and everything.
guilmon: (giru?)

[personal profile] guilmon 2025-05-19 07:37 pm (UTC)(link)
Kind of... There's lots and lots of different Pokémon, but they don't all look like Guilmon.

[As he turns to leave, though, the nightlight comment gives him pause, and he squints at his own flame.]

Night... light? But this is a tunnel.

[Either way, they really should keep moving because ground types aren't fun.]
wolfcut: <user name="unification"> (Default)

[personal profile] wolfcut 2025-05-20 12:49 am (UTC)(link)
You know. The thing that helps kids sleep—nope, forget it. Keep moving. [ Critical failure. Sarcastic remark aborted. ]

Pokémon? Never heard of those before. [ A beat. ] They usually come in you-size or... me-size? [ That comes out rather pained. ] The moles around here are nasty work, but at least I still have that advantage. Somehow.

[ He's struggling to keep up with such short legs, so down on all fours he goes, hopping along. ]
guilmon: (giru?)

[personal profile] guilmon 2025-05-22 02:13 am (UTC)(link)
Some are really big... Way bigger than Guilmon!

[He tries to stretch as tall as he can to emphasize, only to stumble a little and fall on his rump.]

Others are super small. And sometimes they're just medium sized, I guess...
wolfcut: <user name="unification"> (pic#17853764)

[personal profile] wolfcut 2025-05-23 06:25 am (UTC)(link)
... You don't say. [ He grimaces at first, the thought of meeting even bigger creatures making him regret this choice. Guilmon, for all he knows, is just the unassuming bait collecting him for dinner.

He jumps a bit away when the Charmeleon falls, standing again to look him over. Nothing he can really do to help him back up. The mention of even smaller Pokémon does help ease his tension, at least somewhat. He'll see how true that will hold.
] You okay? Can't be getting hurt on me already.
guilmon: (nervous)

[personal profile] guilmon 2025-05-24 04:57 pm (UTC)(link)
Guilmon just tripped. I'm okay!

[He even stands up straight, trying to look confident and strong.]

...Do you think it'd be easier if you rode on Guilmon's back?
wolfcut: <user name="onlylovedherself" site="tumblr.com"> (pic#17853781)

[personal profile] wolfcut 2025-05-26 06:46 am (UTC)(link)
[ That garners a small laugh. Even Bigby is not immune to Guilmon's cute propaganda. ] Make sure to save that for the moles, tough guy.

[ But the mood immediately sours again. He slumps, unable to find a valid excuse beyond protecting his ego. The sooner they get out, the better, after all. ]

... How often do you take passengers? You sure you can handle it?
guilmon: (guilmon is cute?)

[personal profile] guilmon 2025-05-27 02:50 pm (UTC)(link)
Guilmon's used to giving rides!

[It's said without a moment's hesitation, though he remains in place rather than standing tall. It's probably easier that way.]

Usually Guilmon has to evolve to Growmon to carry lots of people, but that's because people are bigger...
wolfcut: <user name="onlylovedherself" site="tumblr.com"> (pic#17853781)

[personal profile] wolfcut 2025-05-28 05:12 am (UTC)(link)
Growmon? That's... creative. [ He's really been talking to a baby dragon this whole time. There's no other way. ] Are—are you going to turn into that now or what? [ Evolve. Transform. He's seen it all. Probably.

Then it sinks in again. He rubs his temple.
] ... No, you just said it's for bigger people. Sorry. Hold on.

[ Just going to. Awkwardly try to jump up from Guilmon's side, because he is not messing around with that tail. ]
guilmon: (pout)

[personal profile] guilmon 2025-05-30 04:04 pm (UTC)(link)
Guilmon isn't Guilmon right now, and I don't have Takato or Culumon to help me evolve, either...

[Well, Culumon is really just a normal Digimon now, but still!

He'll just stand there while Bigby climbs aboard. It's important to stay steady!]
wolfcut: <user name="unification"> (Default)

[personal profile] wolfcut 2025-05-31 05:56 pm (UTC)(link)
[ His head tilts curiously at all the names, but he focuses first on getting himself situated. Little paws on Guilmon's shoulders, he's able to hold himself up, for the most part. ]

Alright, big guy. I'm all set. [ It's still a weird feeling, being on the receiving end of a piggyback ride. He's trying hard not to think about it too much, turning most of his attention to listening for any suspicious noises instead. ]

So if Guilmon isn't Guilmon right now, then you got cursed just like me? How... long have you been here?
guilmon: (giru?)

[personal profile] guilmon 2025-06-04 02:09 am (UTC)(link)
Umm... Maybe two months? That feels right.

[Guilmon starts moving slowly, just to make sure his passenger can adjust. That seems smart. Also safe. Safety's important here!]
wolfcut: (pic#17883223)

[personal profile] wolfcut 2025-06-06 07:42 pm (UTC)(link)
Huh. Not as long as I thought. Sounds like it might be different for others, though. Usually takes a while to make a whole town.

[ He flicks an ear in thought, curiosity maybe getting the better of him. ]

You can go a little faster now, if you want. Just keep left up ahead.
guilmon: ('sup?)

[personal profile] guilmon 2025-06-08 11:59 pm (UTC)(link)
Well, lots of people lived here before we got here... Maybe that's why.

[Either way, he picks up the pace, not quite a sprint, but a bit closer to a jog.]
wolfcut: (pic#17883238)

[personal profile] wolfcut 2025-06-12 03:19 am (UTC)(link)
[ He repeats, distracted: ] Yeah. Maybe. [ Bigby’s grip tightens as the pace picks up. There’s a lot to process here on top of trying to stay alert to any noises. Admittedly, he’s still not completely sold on trusting his supposed rescuer, either. He remains tense, unable to let go of the growing unease in his stomach.

Eyes fully adjusted to the light from Guilmon’s tail, though, he can't help but look around at their surroundings. At first, there's nothing but rock, until slowly carvings begin to appear the longer the go on. Eventually, he pats the other’s shoulder, before motioning at the inscriptions on walls as they pass by.
]

Those look familiar to you? [ A part of him is curious, sure, but he’s more interested in knowing they’re heading in the right direction. ]
guilmon: (giru?)

[personal profile] guilmon 2025-06-15 12:15 am (UTC)(link)
Hmm... Maybe they're like the ruins we saw last month. There were lots of old carvings and it looked like there were old buildings, too. Or what was left of them.

[Squinting, he stops to look over the carvings... and sniff them. Smell is important.]

Mmm... Yeah. It even smells the same!